Классический форум-трекер
canvas not supported
Нас вместе: 4 232 510

Crusader Kings II v3.2.1 (2012) [Multi/Ru] [macOS Native game]


Страницы:   Пред.  1, 2 
 
RSS
Начать новую тему   Ответить на тему    Торрент-трекер NNM-Club -> Игры для macOS -> Strategy, RPG для macOS
Автор Сообщение
a6307a ®
Стаж: 15 лет 9 мес.
Сообщений: 363
Ratio: 25.005
Поблагодарили: 7498
100%
andorra.gif
Crusader Kings II
Тип издания: macOS Native game
Релиз состоялся: 2012
Поддерживаемая ОС: Mac OS X 10.6.8
Жанр: Strategy (Real-time / Grand strategy)
Разработчик: Paradox Development Studio
Официальный сайт: ссылка

Язык интерфейса: Русский, Английский, и другие

Лечение: в комплекте (ACTiVATED)

Системные требования:
OS: Mac OS X 10.6.8 or later
Processor: Intel Core Duo Processor (2GHz or better)
Memory: 2 GB RAM
Hard Disk Space: 2 GB
Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce
9600 or higher, 1024MB graphics memory required


Описание:
Crusader Kings 2 / Крестоносцы 2 - посвящена глобальной стратегии в реальном времени (с тактической паузой), моделирует систему феодальных отношений в средневековой Европе и на Ближнем Востоке, включая личные взаимоотношения между тысячами персонажей, войны (в том числе крестовые походы), интриги, борьбу за влияние на папу римского. Сам процесс построен исключительно на игре за выбранную вами династию, а не государство. В игре огромное множество исторических личностей, но также есть редактор персонажей, позволяющий создать своего персонажа.
Все доступные на момент релиза:
  • 203772 = Crusader Kings II: Dynasty CoA Pack 1
  • 203773 = Crusader Kings II: Mongol Graphics Pack
  • 203774 = Crusader Kings II: Songs of Albion
  • 203775 = Crusader Kings II: Songs of Faith
  • 203776 = Crusader Kings II: Ruler Designer
  • 203777 = Crusader Kings II: Songs of the Holy Land
  • 203778 = Crusader Kings II: Sword of Islam
  • 210892 = Crusader Kings II: African Unit Pack
  • 210893 = Crusader Kings II: Songs of the Caliph
  • 210894 = Crusader Kings II: Dynasty Shields II
  • 210895 = Crusader Kings II: Legacy of Rome
  • 210896 = Crusader Kings II: Byzantine Unit Pack
  • 210897 = Crusader Kings II: African Portraits
  • 210898 = Crusader Kings II: Mediterranean Portraits
  • 210899 = Crusader Kings II: Russian Unit Pack
  • 210900 = Crusader Kings II: Russian Portraits
  • 210901 = Crusader Kings II: Songs of Byzantium
  • 210902 = Crusader Kings II: Sunset Invasion
  • 210903 = Crusader Kings II: Songs of the Rus
  • 210904 = Crusader Kings II: Norse Portraits
  • 210905 = Crusader Kings II: Norse Unit Pack
  • 210906 = Crusader Kings II: The Republic
  • 210907 = Crusader Kings II: Songs of Prosperity
  • 210908 = Crusader Kings II: The Old Gods
  • 226660 = Crusader Kings II: Hymns to the Old Gods
  • 226662 = Crusader Kings II: Celtic Unit Pack
  • 226663 = Crusader Kings II: Celtic Portraits
  • 226664 = Crusader Kings II: Dynasty Shield III
  • 226665 = Crusader Kings II: Europa Universalis IV Converter
  • 226666 = Crusader Kings II: Customization Pack DLC
  • 226667 = Crusader Kings II: Sons of Abraham
  • 226668 = Crusader Kings II: Military Orders Unit Pack
  • 226669 = Crusader Kings II: Warriors of Faith Unit Pack
  • 226670 = Crusader Kings II: Hymns of Abraham
  • 226671 = Crusader Kings II: Songs of Yuletide
  • 226672 = Crusader Kings II: Saxon Unit Pack
  • 226673 = Crusader Kings II: Finno-Ugric Unit Pack
  • 279600 = Crusader Kings II: Rajas of India
  • 279601 = Crusader Kings II: Turkish Unit Pack
  • 279602 = Crusader Kings II: Turkish Portraits
  • 279603 = Crusader Kings II: Songs of India
  • 292980 = Crusader Kings II: Persian Unit Pack
  • 292981 = Crusader Kings II: Persian Portraits
  • 292982 = Crusader Kings II: Charlemagne
  • 292983 = Crusader Kings II: Early Western Clothing Pack
  • 292984 = Crusader Kings II: Early Eastern Clothing Pack
  • 292985 = Crusader Kings II: Dynasty Shields Charlemagne
  • 326530 = Crusader Kings II: The Song of Roland Ebook
  • 329010 = Crusader Kings II: Way of Life
  • 329011 = Crusader Kings II: Iberian Unit Pack
  • 329012 = Crusader Kings II: Iberian Portraits
  • 329013 = Crusader Kings II: Tales of Treachery EBook
  • 354330 = Crusader Kings II: Horse Lords
  • 354331 = Crusader Kings II: Horse Lords Content Pack
  • 373940 = Crusader Kings II: Orchestral House Lords
  • 394320 = Crusader Kings II: Conclave
  • 394321 = Crusader Kings II: Conclave Content Pack
  • 401660 = Crusader Kings II: Viking Metal
  • 449980 = Crusader Kings II: The Reaper's Due
  • 449981 = Crusader Kings II: The Reaper's Due Content Pack
  • 472070 = Crusader Kings II: Full Plate Metal Music Pack
  • 530780 = Crusader Kings II: Monks and Mystics
  • 592800 = Crusader Kings II: South Indian Portraits 5 Year Anniversary Gift
  • 601270 = Crusader Kings II: Hymns of Revelation
  • 616160 = Crusader Kings II: Ultimate Music Pack Collection
  • 616210 = Crusader Kings II: Dynasty Shield Pack
  • 616170 = Crusader Kings II: Ultimate Portrait Pack Collection
  • 616180 = Crusader Kings II: Ultimate Unit Pack Collection
  • 640140 = Crusader Kings II: Jade Dragon
  • 756660 = Crusader Kings II: Holy Fury
  • 949870 = Crusader Kings II: Pagan Fury Music Pack
В сравнении с этой:
- актуальная версия игры: 3.2.1;
- нативная версия;
- установлены все дополнения;
- интегрирован русский язык (альфа версия).
###################
# Bug Fixes
###################
- Fixed an issue with parts of the German and Spanish localisation.
- Fixed a couple of issues with historical characters related to the 936 bookmark.
###################
# Free Features
###################
- New Bookmark
- 'The Iron Century', set in 936
- New Cultures
- Sardinian
- Slovieni
- New Shiite Heresy
- Qarmatian
- Map Reworks
- Portugal and south-western Spain
- 2 New Navigable rivers
- 1 New Duchy
- 3 New Provinces
- Egypt
- The Nile has been made navigable
- 7 New Provinces
- 3 New Duchies
- Added 3D models for Hagia Sophia.

###################
# Interface
###################
- Changed the previous Great Work shortcut in the great Works view to B from P in order to be more consistent with other views.
- Fixed the Great Works ledger page being present even if the Game Rules were set to not include Great Works.

###################
# User modding
###################
- Added NUDGE_WONDER_MODEL_LAND and NUDGE_WONDER_MODEL_COAST Lua defines.
- Added destroy_wonder effect.
- Added set_wonder_model effect.
- Fixed the wonder view modifier text lacking a newline when used in single column mode.
- Resuming wonder no longer checks is_active triggers.

###################
# Database
###################
- Corrected the position of the docks in Ceredigion so that it is now connected to a body of water.

###################
# Bug Fixes
###################
- Non bastard children now correctly uses their biological father's base attributes, instead of the default value, when calculating their yearly chance to increase their base attributes when growing up.
- Corrected the positioning of the Notre Dame Great Work model.
- Adjusted the brightness of the Cathedral Great Work texture.
- Reduced the size of the Cathedral Great Work model by 20%.
- Fixed clicking on the minimap to move the camera not working properly with GUI scaling.
- Fixed assassination plot event description incorrectly using the word poisonous instead of venomous.
- Fixed the highway robber band event not targeting Great Works in the character's demesne before Great Works in neighboring provinces.
- Fixed a faulty trigger in the decision for converting to tribal holdings to castles.
- Fixed an issue with the event to convert Hagia Sophia, which would cause the Great Work to not be active for Muslim rulers.
- Fixed an issue that stopped the Golden Crown Feature from showing up in the list of available Features for a stage 4 Statue Great Work.
- Fixed building the Moat Pit Feature on a Great Fortress enabling the other moat Features to be built on any Great Fortress.
- Fixed building the Bells Feature on a Great Cathedral enabling the Golden Bells Feature to be built on any Great Cathedral.
- Fixed Great Works Features that require a stored relic to be active, being active just from any relic being stored in any Feature owned by the same owner.
- Fixed moat Features for the Great Fortress not being visible in the available Features tab until the Pit Moat Feature was built.
- Fixed a crash caused by corrupted Great Works in save games.
- Fixed court size modifiers on buildings in the capital province not being applied.
- Fixed tooltips on buildings outside of the capital province claiming that they should provice a court size modifier.
- Fixed the Hagia Sophia conversion event triggering even though its culture already matches your religion.
- Rename messages should no longer be listed in the message settings.
- Retinue size is now also calculated from character modifiers.
- Moved retinue size modifier in Palace Great Work to owner scope.
- Slightly reworked order of operations for calculating max retinue cap.
- Homosexual female lovers are no longer referred to as male.
- Made sure event about mystic dying has the right border decoration.
- Newly built Great Work features no longer always get statue descriptions.
Скачать, смонтировать, переместить папку с игрой в Applications

Для запуска игры выбираем ck2.app
Эксклюзив для NoNaMe Club

Скриншоты:



Выражаю благодарность Alexiurs за предоставленный для тестирования материал.

Время раздачи: 24/7 (круглосуточно), до появления первых 3-5 скачавших.
[NNMClub.to]_Crusader Kings II v3.2.1.dmg.torrent
 Торрент: Платиновая раздача  Зарегистрирован
 
Скачать


Примагнититься
 Зарегистрирован:   05 Авг 2019 11:08:07
 Размер:   2.08 GB  (
 Рейтинг:   4.8 (Голосов: 38)
 Поблагодарили:   130
 Проверка:   Оформление проверено модератором 06 Авг 2019 09:29:05
Как cкачать  ·  Как раздать  ·  Правильно оформить  ·  Поднять ратио!  
a6307a ®
Стаж: 15 лет 9 мес.
Сообщений: 363
Ratio: 25.005
Поблагодарили: 7498
100%
andorra.gif
Раздача обновлена до версии игры 3.0.1.1. Соотвественно обновлен мод русификатора.
#########################################
#########################################
################ 3.0.1.1 ################
#########################################
#########################################

###################
# User modding
###################
- Added unit_graphical_culture, unit_graphical_cultures override for unit models in culture database.

###################
# Bug Fixes
###################
- English portrait pack should now display properly in early start dates.
- Custom message settings should no longer be overwritten by default values at the start of the game.
- Fixed Legendary Journey not getting any progress the second time you start it.
kootik
Стаж: 12 лет 8 мес.
Сообщений: 2
Ratio: 10.709
6%
вышло обновление до 3.1 просим обновить
###################
# Free Features
###################
- Added Great Works Feature allowing independent rulers to take on massive construction projects.

###################
# Balance
###################
- Added some secret stuff.
- Disabled event 6080.
- Reduced the strength of the vassalized mercenary companies.
- Architect trait now has a Great Work cost modifier.
- Construction technology now has a Great Work cost modifier.
- Order Government can now hold temples.
- Prosperity events now take Great Works into its calculation.

###################
# Interface
###################
- The societies view will now show the player's current society when opened, if they have one.
- Added a description of what the colors indicate in the map mode for China.

###################
# User modding
###################
- Unlocked all DLC event pictures!
- Added unit_graphical_culture, unit_graphical_cultures override for unit models in culture database.
- The following values can now be exported to variables: num_of_subrealm_temples, num_of_subrealm_tribes, num_of_subrealm_empty_provinces, num_of_demesne_castles, num_of_demesne_cities, num_of_demesne_temples, num_of_demesne_tribes, num_of_demesne_empty_provinces, and total_years_played.
- Added set_dynasty_name effect, sets the name of the scoped character's dynasty to the right hand side string/localisation key.
- Added propagate_bloodline_from effect.
- All scope types should now be saved as global event targets.
- Added support for custom_modifier_text in modifier fields.
- Improved debug tooltip (charinfo console command) for a number of objects that utilize scripted flags and variables. (Characters, Societies, Artifacts, Provinces, Dynasties, Great Works)
- Modders should now get an error if they add history commands that marry characters that have not been born yet.

###################
# Database
###################
- Renamed a title to Empire of Rus to strengthen the intended connection to the historical Kievan Rus.
- Added decision to form the Russian Tsardom early.
- Differentiated the Coat of Arms for Kingdom of Kiev and Empire of Rus.
- Cleaned up Anatolian province culture/religion in some of the later start dates.
- Fixed a broken dynasty in Bolzano.
- Fixed a broken dynasty in Saarbrücken.

###################
# Bug Fixes
###################
- Fixed children generated for historical rulers without scripted families having 0 in all attributes and getting no childhood traits. Also applies to all children generated through "create_character".
- Blocked Holy orders from spontaneously building Tribal holdings.
- Fixed missing effects and tooltips for receiving news of the Aztec Invasion - if you have certain Vision modifiers (from the Hermetic's Scrying Power) it will now properly update your Seer modifier, while also explaining what happens.
- Fixed the crucible steel event chain sometimes breaking just before its final outcome.
- Having a Non-aggression Pact with the target of a Crusade will now lead to it automatically breaking once the Crusade is launched, allowing you to join the war.
- Made Songs of Byzantium work for Roman culture as well as the Byzantine group.
- Fixed issue were the continue playthrough buttons would load the wrong save if your latest save is a cloud save and you have a local save with the same name.
- Fixed the Saintly Pilgrimage chain sometimes breaking after the weird village encounter.
- Fixed the Ritual Hunt chain for Warrior Lodge members sometimes leaving you stuck as "busy", if you chose to simply return home at the end of the chain.
- In the events surrounding a loved one's death, you will no longer be expected to grief and bond together with characters who are in prison.
- Made conditions to gain the Peaceful Child Forged Bloodline somewhat more lenient so that it can actually be achieved.
- Fixed several Bloodline-related events and actions not properly checking that a Bloodline is active on the character in question.
- Fixed holes in the reconquered Roman Imperial Provinces events.
- Slaying an enemy ruler in a battle will no longer display them as your "acquaintance" in messages.
- Ships will no longer cut straight through Kanin/c_kanin when coming into port from the North Atlantic.
- Adjusted positions of some units and on map shields in Russia.
- Blocking players from doing decisions to which switches over to a religion which requires an unowned or disabled DLC, leading to an instant game over.
- England no longer end up as the tributary of Gwynedd in the 12th century.
- Kievan Rus no longer loses it's name if it is held by someone with a North Germanic culture.
- Fixed a crash that could occur when the Siberian Wastelands was brought into the camera's view for the first time.
- Fixed game start feature window displaying incorrect religion and/or culture information if any of these were changed from the ruler designer.
- Fixed crusade wars starting immediately instead of after the preparation phase, in multiplayer games.
- Fixed not being able to rename tribal settlements.
- Fixed it being possible to back out of baptism name change window, after first accepting the name change from an event.
- Fixed the credits screen not closing when the credits were over.
- Fixed a bug affecting duel results calculation for Pagan characters.
- Fixed an issue where a child born with a dead father would wrongfully get the mothers dynasty.
- Fixed a bug where in elective succession law it was not possible to nominate the own sons.
- Fixed a bug where the designated regent would not always work if you were not independent.
- Fixed a rare bug that caused a crash when setting the liege upon character death.
- Fixed a crash when setting the religion on a dead character from script.
- Historical characters will no longer attempt to marry characters that have not yet been born.
- The AI is now allowed to pass out vice royalties even when they're a vassal.
- Saving rules on a shattered or random world should no longer result in game rules breaking and achievements being disabled.
- Fixed incorrect achievement indicator when loading a save where achievements are possible.
- Fixed a bug affecting religious conversion speed.
- Fixed an inheritance problem of matrilineal bloodlines combined with male consorts.
- Blocked some battle events describing gruesome death, but not running the actual death-effect, from firing.
a6307a ®
Стаж: 15 лет 9 мес.
Сообщений: 363
Ratio: 25.005
Поблагодарили: 7498
100%
andorra.gif
kootik писал(а): Перейти к сообщению
вышло обновление до 3.1 просим обновить
###################
# Free Features
###################
- Added Great Works Feature allowing independent rulers to take on massive construction projects.

###################
# Balance
###################
- Added some secret stuff.
- Disabled event 6080.
- Reduced the strength of the vassalized mercenary companies.
- Architect trait now has a Great Work cost modifier.
- Construction technology now has a Great Work cost modifier.
- Order Government can now hold temples.
- Prosperity events now take Great Works into its calculation.

###################
# Interface
###################
- The societies view will now show the player's current society when opened, if they have one.
- Added a description of what the colors indicate in the map mode for China.

###################
# User modding
###################
- Unlocked all DLC event pictures!
- Added unit_graphical_culture, unit_graphical_cultures override for unit models in culture database.
- The following values can now be exported to variables: num_of_subrealm_temples, num_of_subrealm_tribes, num_of_subrealm_empty_provinces, num_of_demesne_castles, num_of_demesne_cities, num_of_demesne_temples, num_of_demesne_tribes, num_of_demesne_empty_provinces, and total_years_played.
- Added set_dynasty_name effect, sets the name of the scoped character's dynasty to the right hand side string/localisation key.
- Added propagate_bloodline_from effect.
- All scope types should now be saved as global event targets.
- Added support for custom_modifier_text in modifier fields.
- Improved debug tooltip (charinfo console command) for a number of objects that utilize scripted flags and variables. (Characters, Societies, Artifacts, Provinces, Dynasties, Great Works)
- Modders should now get an error if they add history commands that marry characters that have not been born yet.

###################
# Database
###################
- Renamed a title to Empire of Rus to strengthen the intended connection to the historical Kievan Rus.
- Added decision to form the Russian Tsardom early.
- Differentiated the Coat of Arms for Kingdom of Kiev and Empire of Rus.
- Cleaned up Anatolian province culture/religion in some of the later start dates.
- Fixed a broken dynasty in Bolzano.
- Fixed a broken dynasty in Saarbrücken.

###################
# Bug Fixes
###################
- Fixed children generated for historical rulers without scripted families having 0 in all attributes and getting no childhood traits. Also applies to all children generated through "create_character".
- Blocked Holy orders from spontaneously building Tribal holdings.
- Fixed missing effects and tooltips for receiving news of the Aztec Invasion - if you have certain Vision modifiers (from the Hermetic's Scrying Power) it will now properly update your Seer modifier, while also explaining what happens.
- Fixed the crucible steel event chain sometimes breaking just before its final outcome.
- Having a Non-aggression Pact with the target of a Crusade will now lead to it automatically breaking once the Crusade is launched, allowing you to join the war.
- Made Songs of Byzantium work for Roman culture as well as the Byzantine group.
- Fixed issue were the continue playthrough buttons would load the wrong save if your latest save is a cloud save and you have a local save with the same name.
- Fixed the Saintly Pilgrimage chain sometimes breaking after the weird village encounter.
- Fixed the Ritual Hunt chain for Warrior Lodge members sometimes leaving you stuck as "busy", if you chose to simply return home at the end of the chain.
- In the events surrounding a loved one's death, you will no longer be expected to grief and bond together with characters who are in prison.
- Made conditions to gain the Peaceful Child Forged Bloodline somewhat more lenient so that it can actually be achieved.
- Fixed several Bloodline-related events and actions not properly checking that a Bloodline is active on the character in question.
- Fixed holes in the reconquered Roman Imperial Provinces events.
- Slaying an enemy ruler in a battle will no longer display them as your "acquaintance" in messages.
- Ships will no longer cut straight through Kanin/c_kanin when coming into port from the North Atlantic.
- Adjusted positions of some units and on map shields in Russia.
- Blocking players from doing decisions to which switches over to a religion which requires an unowned or disabled DLC, leading to an instant game over.
- England no longer end up as the tributary of Gwynedd in the 12th century.
- Kievan Rus no longer loses it's name if it is held by someone with a North Germanic culture.
- Fixed a crash that could occur when the Siberian Wastelands was brought into the camera's view for the first time.
- Fixed game start feature window displaying incorrect religion and/or culture information if any of these were changed from the ruler designer.
- Fixed crusade wars starting immediately instead of after the preparation phase, in multiplayer games.
- Fixed not being able to rename tribal settlements.
- Fixed it being possible to back out of baptism name change window, after first accepting the name change from an event.
- Fixed the credits screen not closing when the credits were over.
- Fixed a bug affecting duel results calculation for Pagan characters.
- Fixed an issue where a child born with a dead father would wrongfully get the mothers dynasty.
- Fixed a bug where in elective succession law it was not possible to nominate the own sons.
- Fixed a bug where the designated regent would not always work if you were not independent.
- Fixed a rare bug that caused a crash when setting the liege upon character death.
- Fixed a crash when setting the religion on a dead character from script.
- Historical characters will no longer attempt to marry characters that have not yet been born.
- The AI is now allowed to pass out vice royalties even when they're a vassal.
- Saving rules on a shattered or random world should no longer result in game rules breaking and achievements being disabled.
- Fixed incorrect achievement indicator when loading a save where achievements are possible.
- Fixed a bug affecting religious conversion speed.
- Fixed an inheritance problem of matrilineal bloodlines combined with male consorts.
- Blocked some battle events describing gruesome death, but not running the actual death-effect, from firing.


Обновил.
duke_83
Стаж: 11 лет 9 мес.
Сообщений: 25
Ratio: 13.703
100%
ukraine.gif
На Mojave не идёт. Пичалька.
UPDATE: хотя нет, запустилась. ck2.app -> Show package content -> Contents -> MacOS -> файлик ck2
ozzz
Стаж: 5 лет 3 мес.
Сообщений: 5
Ratio: 0.004
80%
Обновите пожалуйста до последней версии - 3.2.1
duke_83
Стаж: 11 лет 9 мес.
Сообщений: 25
Ratio: 13.703
100%
ukraine.gif
Лучгая раздача под MacOS в рунете!
Кто знает, как повысить до 3.2 ? Может мод есть?
a6307a ®
Стаж: 15 лет 9 мес.
Сообщений: 363
Ratio: 25.005
Поблагодарили: 7498
100%
andorra.gif
Обновим сегодня. Вот только перевод на русский в статусе альфа.

Updated. Выложил. Прежде чем запускать с русским интерфейсом рекомендую сходить по указанному в шапке адресу и обновить русик. Уж больно он сырой. Алгоритм замены и активации русского языка также в шапке подробно расписаны.
Всем приятной игры!
lerayne
Стаж: 13 лет 11 мес.
Сообщений: 5
Ratio: 21.23
58.14%
Не запускается на 10.14.6 (mojave):
Цитата:

Dyld Error Message:
Library not loaded: @executable_path/../../../libtbb.dylib
Referenced from: /private/var/folders/*/ck2.app/Contents/MacOS/ck2
Reason: image not found
a6307a ®
Стаж: 15 лет 9 мес.
Сообщений: 363
Ratio: 25.005
Поблагодарили: 7498
100%
andorra.gif
На Каталине все пока грустно.
hawkpro
Стаж: 4 года 4 мес.
Сообщений: 1
Ratio: 0.001
100%
a6307a писал(а): Перейти к сообщению
На Каталине все пока грустно.


Привет! Новостей нет?
fchuck
Стаж: 11 лет 3 мес.
Сообщений: 18
Ratio: 17.57
100%
На катилине все еще не летит?
Показать сообщения:   
Начать новую тему   Ответить на тему    Торрент-трекер NNM-Club -> Игры для macOS -> Strategy, RPG для macOS Часовой пояс: GMT + 3
Страницы:   Пред.  1, 2
Страница 2 из 2