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(Linux) The Long Dark (2014) [Ru/Multi] (1.15.32683) SteamRip


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gsvg78 ®
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The Long Dark
Дата выхода: 22 сентября 2014
Жанр: Action, 3D, 1st Person
Официальный сайт: ссылка

Разработчик: Hinterland Studio Inc.
Издатель: Hinterland Studio Inc.

Язык интерфейса: Русский, Английский, Немецкий
Язык озвучки: Английский
Язык субтитров: Русский, Английский, Немецкий
Локализация: Hinterland Studio Inc.
Версия: 1.15.32683
Тип издания: SteamRip

Системные требования:
Операционная система: Linux
Процессор: Dual-Core Intel i5 CPU 2ГГц+
Оперативная память: 4 Гб
Видеокарта: Intel 4xxx Series ,512Mб или лучше
Место на жестком диске: 6,5 Гб


Таблетка: Не требуется

Описание:
The Long Dark - хардкорный симулятор выживания в бескрайних лесах Северной Канады! Вы будете играть за пилота по имени Вил Маккензи, самолет которого потерпел крушение после мистического геомагнитного шторма. Главной вашей задачей будет выжить как можно дольше, чтобы выяснить что же произошло с миром и как он изменился? Исследуйте местность, собирайте ресурсы и изучайте окружающий мир. Также, вам предстоит принимать различные нравственные решения, которые будут влиять на развитие сюжета, игровой процесс и дальнейшее развитие человечества в целом. Представьте, что огни погасли навсегда. Яркое северное сияние залило небо, и весь технологический прогресс человечества моментально обратился вспять, в некоем безмолвном апокалипсисе. Всё, что защищало человека от сил Матушки Природы теперь отнято у нас (попутно опустив человечество на несколько звеньев в пищевой цепочке).
  • Захватывающий геймплей от первого лица, полный исследований в окружении убийственно красивой местности. Возьмите на себя роль опытного пилота Уилла Маккензи, и пройдите по пути, полному первобытных красот севера, преодолевая невзгоды пост-цифровой эпохи.
  • Всегда будьте начеку, и не пропустите тайники с продовольствием и другими вещами, попутно борясь с невзгодами в виде суровой погоды, хищников, людей, недостатка еды и таинственного северного сияния.
  • Проработанный геймплей, где учитывается каждое ваше решение. Исследуйте огромный открытый мир в поисках ресурсов, попутно сохраняя баланс между силой воли и примитивными нуждами.
  • Морально тяжёлые сценарии, которые заставят игроков задаться вопросом: "На что я готов пойти ради выживания?". Любой встреченный вами человек может оказаться как другом, так и врагом. Станете ли вы рисковать своей жизнью, помогая им, или же будете жить (либо умрёте) по принципу "выживает сильнейший"?
  • Серьёзная эпизодическая история, происходящая в пост-катастрофическом сеттинге, и полная разнообразных локаций и персонажей. Это ещё не конец света, но он явно не за горами.
Скриншоты:
  • Версия игры: v1.15 32683
  • Релиз от Suleimaan
  • Проект вышел из раннего доступа - релиз
  • Может потребоваться библиотека: libsdl2
  • Если игра запустилась без указателя мыши, выйти из игры и из каталога Mouse скопировать файл user001.cfg в ~/.local/share/Hinterland/TheLongDarkNoSync/. Игра запустится с курсором и минимальными настройками, потом выставляйте настройки по своему желанию, но пареметры мыши в настройках не трогайте.
  • Если висит черное окно без прогрузки покликайте мышкой, иногда помогает
  • У некоторых не отображаются субтитры, перейдите в оконный режим, выйдите и снова запустите игру, субтитры появятся.
    Это приходится делать каждый раз при запуске игры
  • Контрольные суммы MD5: 8f0297560fec9d01970b9b87a8720b2d
Время раздачи: По мере возможности... (до появления первых 3-5 скачавших)
[NNM-Club.name]_The_Long_Dark_v1.15_32683_Linux.torrent
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Как cкачать  ·  Как раздать  ·  Правильно оформить  ·  Поднять ратио!  
gsvg78 ®
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Ход работы над сюжетным режимом игры: ссылка
zaschibu
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russia.gif
Помогите пожалуйста, запускаю черный экран. На windows библиотечки надо установить, а на debian что?
gsvg78 ®
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zaschibu писал(а): Перейти к сообщению
Помогите пожалуйста, запускаю черный экран. На windows библиотечки надо установить, а на debian что?

А что пишет в терминале при запуске? Какая стстема 32х или 64х битная?Версия Debian?
У меня на одной 64x битной (Ubuntu 14.04) тоже был черный экран я ради теста запустил файл для другой системы *tld.x86 и игра пошла.Просто без ваших данных вряд ли кто сможет помочь.
gsvg78 ®
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30.04.2016:
Игра была обновлена до версии v.327
Архив полностью перепакован,требуется перекачать торрент файл заново
Reltcybr
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ussr.gif
Как сама игра-то?
гейм-плей,сюжетка...
графика сразу видно, какая

А на линуксе вообще, есть родные игры с норм графикой или пока стоит радоваться, что на линуксе вообще игры есть?
GNK
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russia.gif
'/home/gnkn/Рабочий стол/TheLongDark/tld.x86_64'
Found path: /home/gnkn/Рабочий стол/TheLongDark/tld.x86_64
Mono path[0] = '/home/gnkn/Рабочий стол/TheLongDark/tld_Data/Managed'
Mono path[1] = '/home/gnkn/Рабочий стол/TheLongDark/tld_Data/Mono'
Mono config path = '/home/gnkn/Рабочий стол/TheLongDark/tld_Data/Mono/etc'
displaymanager : xrandr version warning. 1.5
client has 3 screens
displaymanager screen (0)(LVDS1): 1366 x 768
displaymanager screen (1)(VGA1): 1280 x 1024
Using libudev for joystick management

Importing game controller configs
/dev/input/js0: driver version: 2.1.0 (20100)
/dev/input/js0: Too many axes; using axes 0 - 27 and ignoring axes 28 - 36
/dev/input/js0: Too many buttons; using buttons 0 - 19 and ignoring buttons 20 - 68
/dev/input/js0: fd 4, buttons 20, axes 28, name A4TECH USB Device
/dev/input/js0: axis 0: raw -32767, mapped 0.000000
/dev/input/js0: axis 1: raw -32767, mapped 0.000000
/dev/input/js0: axis 2: raw -32767, mapped 0.000000
/dev/input/js0: axis 3: raw -32767, mapped 0.000000
/dev/input/js0: axis 4: raw -32767, mapped 0.000000
/dev/input/js0: axis 5: raw -32767, mapped 0.000000
/dev/input/js0: axis 6: raw -32767, mapped 0.000000
/dev/input/js0: axis 7: raw -32767, mapped 0.000000
/dev/input/js0: axis 8: raw -32767, mapped 0.000000
/dev/input/js0: axis 9: raw -32767, mapped 0.000000
/dev/input/js0: axis 10: raw 0, mapped 0.000000
/dev/input/js0: axis 11: raw 0, mapped 0.000000
/dev/input/js0: axis 12: raw -32767, mapped 0.000000
/dev/input/js0: axis 13: raw -32767, mapped 0.000000
/dev/input/js0: axis 14: raw -32767, mapped 0.000000
/dev/input/js0: axis 15: raw -32767, mapped 0.000000
/dev/input/js0: axis 16: raw -32767, mapped 0.000000
/dev/input/js0: axis 17: raw -32767, mapped 0.000000
/dev/input/js0: axis 18: raw -32767, mapped 0.000000
/dev/input/js0: axis 19: raw -32767, mapped 0.000000
/dev/input/js0: axis 20: raw -32767, mapped 0.000000
/dev/input/js0: axis 21: raw -32767, mapped 0.000000
/dev/input/js0: axis 22: raw -32767, mapped 0.000000
/dev/input/js0: axis 23: raw -32767, mapped 0.000000
/dev/input/js0: axis 24: raw -32767, mapped 0.000000
/dev/input/js0: axis 25: raw -32767, mapped 0.000000
/dev/input/js0: axis 26: raw -32767, mapped 0.000000
/dev/input/js0: axis 27: raw -32767, mapped 0.000000
/dev/input/js0: axis 28: raw -32767, mapped 0.000000
Assigning joystick 1
и черный экран... кто поможет...???
ibhcat
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Для тех, у кого не запускается - отладочные логи игруха пишет в ~/.config/unity3d/Hinterland/TheLongDark/Player.log

Если при запуске чёрный экран, то надо установить libSDL2
в Debian: apt-cache search libsdl2
ищем libsdl2 - Simple DirectMedia Layer и ставим её.
zaschibu
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ibhcat

Да, Да, Да, Благодарю всё работает.

sochi68

Благодарю за труды.
gsvg78 ®
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29.06.2016:
Игра была обновлена до версии v.348
Архив полностью перепакован,требуется перекачать торрент файл заново
ram0973
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Уже пройдена вдоль и поперек :) Быстрей бы релиз и сюжет :)
gsvg78 ®
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09.08.16: Игра была обновлена до версии v.349
Список изменений в истории обновления раздачи. =)
Необходимо перекачать торрент файл заново.
Goodbeer
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Ход работы над сюжетным режимом игры: ссылка


так с апреля и висит,новостей-ноль ((
mkrichet
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Как запустить игру на xubuntu? У меня появляется окно настроек сразу после запуска, все кнопки недоступны.

Цитата:

[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
reating device client; threaded=1
GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
Setting maxVSyncInterval to 4
Renderer: Gallium 0.4 on AMD ARUBA (DRM 2.43.0, LLVM 3.8.0)
Vendor: X.Org
Version: 4.1 (Core Profile) Mesa 11.2.0
GLES: 0
GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewpor
t GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_sha
der GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_NV_v
dpau_interop GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc
OPENGL LOG: Creating OpenGL 4.1 graphics device
Begin MonoManager ReloadAssembly
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/EasyRoads3D.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/EasyRoads3D.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/SuperSplines.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/SuperSplines.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/HOTween.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/HOTween.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/SampleClassLibrary.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/SampleClassLibrary.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/DecalSystem.Runtime.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.JsonFx.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/ch.sycoforge.Decal.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/ch.sycoforge.Decal.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/ch.sycoforge.Util.Attributes.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/ch.sycoforge.Util.Attributes.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/DOTween.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/DOTween.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Rewired_Core.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Rewired_Core.dll into Unity Child Domain
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Rewired_Linux_Lib.dll (this message is harmless)
Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Rewired_Linux_Lib.dll into Unity Child Domain
- Completed reload, in 0.362 seconds
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/System.dll (this message is harmless)
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityScript.Lang.dll (this message is harmless)
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Boo.Lang.dll (this message is harmless)
XError: BadMatch (invalid parameter attributes) (error 8, opcode 155/34, serial 71, XID 0320000c, display 0x2a4aad0
XError: BadMatch (invalid parameter attributes) (error 8, opcode 155/34, serial 74, XID 0320000c, display 0x2a4aad0
XError: BadMatch (invalid parameter attributes) (error 8, opcode 155/34, serial 77, XID 0320000c, display 0x2a4aad0
XError: BadMatch (invalid parameter attributes) (error 8, opcode 155/34, serial 80, XID 0320000c, display 0x2a4aad0
Default vsync count 0
requesting resize 1600 x 900
Using native desktop resolution 1600 x 900
requesting fullscreen 1600 x 900 at 0 Hz
Desktop is 1600 x 900 @ 60 Hz
Using libudev for joystick management

Importing game controller configs
UnloadTime: 72.803001 ms
Non platform assembly: data-0x7258d80 (this message is harmless)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/data-0x7258d80.so
Non platform assembly: data-0x72a58d0 (this message is harmless)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/data-0x72a58d0.so
Non platform assembly: data-0x72b2060 (this message is harmless)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/data-0x72b2060.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/System.Xml.dll (this message is harmless)
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing real window size to 1600 x 900
Changing real window size to 1600 x 855
Changing real window size to 1600 x 855
Changing real window size to 1600 x 900
Changing real window size to 1600 x 900
Changing real window size to 1600 x 900
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_new_AkMemSettings ()
at AkMemSettings..ctor () [0x00000] in <filename unknown>:0
at AkInitializer.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
BootUpdate:Start()

(Filename: Line: -1)

Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_LoadBank__SWIG_0 (string,int,uint&)
at AkSoundEngine.LoadBank (System.String in_pszString, Int32 in_memPoolId, System.UInt32& out_bankID) [0x00000] in <filename unknown>:0
at GameAudioManager.LoadSoundBanks () [0x00000] in <filename unknown>:0
at BootUpdate.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Mono.Security.dll (this message is harmless)
Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/System.Configuration.dll (this message is harmless)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.232000 ms
-- SystemInfo --
deviceType: Desktop
processorType: AMD A10-5750M APU with Radeon(tm) HD Graphics
processorCount: 4
systemMemorySize: 7170 Mb
operatingSystem: Linux 4.4 Ubuntu 16.04 64bit
graphicsDeviceID: 0x0
graphicsDeviceName: Gallium 0.4 on AMD ARUBA (DRM 2.43.0, LLVM 3.8.0)
graphicsDeviceType: OpenGLCore
graphicsDeviceVendor: X.Org
graphicsDeviceVendorID: 0x0
graphicsDeviceVersion: OpenGL 4.1 (Core Profile) Mesa 11.2.0
graphicsMemorySize: 1024 Mb
graphicsShaderLevel: 41
supportsRenderTextures: True
supportsShadows: True
supportsStencil: 1
----

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Application Persistent Data Path: /home/mk/.config/unity3d/Hinterland/TheLongDark

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_UnregisterAllGameObj ()
at AkSoundEngine.UnregisterAllGameObj () [0x00000] in <filename unknown>:0
at GameAudioManager.ReleaseAllAudioComponents () [0x00000] in <filename unknown>:0
at GameAudioManager.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
GameManager:InstantiateSystem(GameObject, Vector3, Transform)
GameManager:InstantiateSystems()
GameManager:Awake()

(Filename: Line: -1)

Unloading 12823 unused Assets to reduce memory usage. Loaded Objects now: 30997.
Total: 97.877007 ms (FindLiveObjects: 4.543000 ms CreateObjectMapping: 2.932000 ms MarkObjects: 76.034004 ms DeleteObjects: 14.365000 ms)

Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Panel_OptionsMenu.ApplyMasterVolume () [0x00000] in <filename unknown>:0
at Panel_OptionsMenu.ApplyVolumeSettings () [0x00000] in <filename unknown>:0
at Panel_OptionsMenu.ApplyAllOptions () [0x00000] in <filename unknown>:0
at Panel_OptionsMenu.ApplyOptionsAtStartup () [0x00000] in <filename unknown>:0
at GameManager.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

GAME VERSION: Sandbox Alpha v.349

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_RegisterGameObj__SWIG_3 (uint,string)
at AkSoundEngine.RegisterGameObj (UnityEngine.GameObject in_gameObjectID, System.String in_pszObjName) [0x00000] in <filename unknown>:0
at AkGameObj.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
GameAudioManager:AddAudioComponentsInternal(GameObject)
GameAudioManager:AddAudioComponents(GameObject)
GameAudioManager:GetSoundEmitterFromGameObject(GameObject)
PlayerVoice:SetPlayerVoicePersona()
PlayerManager:Start()

(Filename: Line: -1)

Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetOutdoorEnvironmentSwitch (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.AddAudioComponentsInternal (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.AddAudioComponents (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.GetSoundEmitterFromGameObject (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at PlayerVoice.SetPlayerVoicePersona () [0x00000] in <filename unknown>:0
at PlayerManager.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetOutdoorEnvironmentSwitch (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.ForceOutdoorEnvironment () [0x00000] in <filename unknown>:0
at GenericOutdoors.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetGameObjectAuxSendValues (uint,intptr,uint)
at AkSoundEngine.SetGameObjectAuxSendValues (UnityEngine.GameObject in_gameObjectID, .AkAuxSendArray in_aAuxSendValues, UInt32 in_uNumSendValues) [0x00000] in <filename unknown>:0
at AkGameObj.UpdateAuxSend () [0x00000] in <filename unknown>:0
at AkGameObj.AddAuxSend (UnityEngine.GameObject in_AuxSendObject) [0x00000] in <filename unknown>:0
at AkGameObj.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_RegisterGameObj__SWIG_3 (uint,string)
at AkSoundEngine.RegisterGameObj (UnityEngine.GameObject in_gameObjectID, System.String in_pszObjName) [0x00000] in <filename unknown>:0
at AkGameObj.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
GameAudioManager:AddAudioComponentsInternal(GameObject)
GameAudioManager:AddAudioComponents(GameObject)
GameAudioManager:GetSoundEmitterFromGameObject(GameObject)
GameAudioManager:PlaySound(String, GameObject)
GameAudioManager:PlayGUIButtonClick()
Panel_OptionsMenu:OnBrightnessTab()
Panel_MainMenu:Update()

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetOutdoorEnvironmentSwitch (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.AddAudioComponentsInternal (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.AddAudioComponents (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.GetSoundEmitterFromGameObject (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.PlaySound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.PlayGUIButtonClick () [0x00000] in <filename unknown>:0
at Panel_OptionsMenu.OnBrightnessTab () [0x00000] in <filename unknown>:0
at Panel_MainMenu.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Condition.UpdateMuffleSound () [0x00000] in <filename unknown>:0
at Condition.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Fatigue.UpdateHeavyBreathingLoopRTPC () [0x00000] in <filename unknown>:0
at Fatigue.UpdateHeavyBreathing () [0x00000] in <filename unknown>:0
at Fatigue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetListenerPosition (single,single,single,single,single,single,single,single,single,uint)
at AkSoundEngine.SetListenerPosition (Single FrontX, Single FrontY, Single FrontZ, Single TopX, Single TopY, Single TopZ, Single PosX, Single PosY, Single PosZ, UInt32 in_ulListenerIndex) [0x00000] in <filename unknown>:0
at AkAudioListener.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_RegisterGameObj__SWIG_3 (uint,string)
at AkSoundEngine.RegisterGameObj (UnityEngine.GameObject in_gameObjectID, System.String in_pszObjName) [0x00000] in <filename unknown>:0
at AkGameObj.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
GameAudioManager:AddAudioComponentsInternal(GameObject)
GameAudioManager:AddAudioComponents(GameObject)
GameAudioManager:GetSoundEmitterFromGameObject(GameObject)
GameAudioManager:Play3DSound(String, GameObject)
AmbientEmitter:PlayRandomLoop()
AmbientEmitter:MaybePlayRandomLoop()
AmbientEmitter:Update()

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetOutdoorEnvironmentSwitch (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.AddAudioComponentsInternal (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.AddAudioComponents (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.GetSoundEmitterFromGameObject (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetGameObjectAuxSendValues (uint,intptr,uint)
at AkSoundEngine.SetGameObjectAuxSendValues (UnityEngine.GameObject in_gameObjectID, .AkAuxSendArray in_aAuxSendValues, UInt32 in_uNumSendValues) [0x00000] in <filename unknown>:0
at AkGameObj.UpdateAuxSend () [0x00000] in <filename unknown>:0
at AkGameObj.AddAuxSend (UnityEngine.GameObject in_AuxSendObject) [0x00000] in <filename unknown>:0
at AkGameObj.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

(Filename: Line: 144)

Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.PlaySound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at GameAudioManager.PlayGUIMouseOver () [0x00000] in <filename unknown>:0
at Panel_OptionsMenu.UpdateMainMenuNavigation () [0x00000] in <filename unknown>:0
at Panel_OptionsMenu.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0
at TimeOfDay.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0
at Weather.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0
at Wind.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint)
at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0
at AmbientEmitter.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint)
at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0
at FootStepSounds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint)
at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0
at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0
at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0
at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0
at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0
at PlayerManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint
ibhcat
Стаж: 14 лет 3 мес.
Сообщений: 21
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3.2%
Проверить наличие файлов .so по пути /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/
И возможно ему не нравится русское название в пути. Всёже это моно а не нативный линукс.
Переместите саму игру например в корневую директорию юзера.
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