[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. reating device client; threaded=1 GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event Setting maxVSyncInterval to 4 Renderer: Gallium 0.4 on AMD ARUBA (DRM 2.43.0, LLVM 3.8.0) Vendor: X.Org Version: 4.1 (Core Profile) Mesa 11.2.0 GLES: 0 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewpor t GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_sha der GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_NV_v dpau_interop GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc OPENGL LOG: Creating OpenGL 4.1 graphics device Begin MonoManager ReloadAssembly Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-UnityScript.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/EasyRoads3D.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/EasyRoads3D.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/SuperSplines.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/SuperSplines.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/HOTween.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/HOTween.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/SampleClassLibrary.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/SampleClassLibrary.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/DecalSystem.Runtime.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/DecalSystem.Runtime.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.JsonFx.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/ch.sycoforge.Decal.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/ch.sycoforge.Decal.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/ch.sycoforge.Util.Attributes.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/ch.sycoforge.Util.Attributes.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/DOTween.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/DOTween.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Rewired_Core.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Rewired_Core.dll into Unity Child Domain Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Rewired_Linux_Lib.dll (this message is harmless) Loading /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Rewired_Linux_Lib.dll into Unity Child Domain - Completed reload, in 0.362 seconds Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/System.dll (this message is harmless) Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/UnityScript.Lang.dll (this message is harmless) Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Boo.Lang.dll (this message is harmless) XError: BadMatch (invalid parameter attributes) (error 8, opcode 155/34, serial 71, XID 0320000c, display 0x2a4aad0 XError: BadMatch (invalid parameter attributes) (error 8, opcode 155/34, serial 74, XID 0320000c, display 0x2a4aad0 XError: BadMatch (invalid parameter attributes) (error 8, opcode 155/34, serial 77, XID 0320000c, display 0x2a4aad0 XError: BadMatch (invalid parameter attributes) (error 8, opcode 155/34, serial 80, XID 0320000c, display 0x2a4aad0 Default vsync count 0 requesting resize 1600 x 900 Using native desktop resolution 1600 x 900 requesting fullscreen 1600 x 900 at 0 Hz Desktop is 1600 x 900 @ 60 Hz Using libudev for joystick management
Importing game controller configs UnloadTime: 72.803001 ms Non platform assembly: data-0x7258d80 (this message is harmless) Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/data-0x7258d80.so Non platform assembly: data-0x72a58d0 (this message is harmless) Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/data-0x72a58d0.so Non platform assembly: data-0x72b2060 (this message is harmless) Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/data-0x72b2060.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0 Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./libudev.so.0.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/libudev.so.0 Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/System.Xml.dll (this message is harmless) [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Changing real window size to 1600 x 900 Changing real window size to 1600 x 855 Changing real window size to 1600 x 855 Changing real window size to 1600 x 900 Changing real window size to 1600 x 900 Changing real window size to 1600 x 900 Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_new_AkMemSettings () at AkMemSettings..ctor () [0x00000] in <filename unknown>:0 at AkInitializer.Awake () [0x00000] in <filename unknown>:0 UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) BootUpdate:Start()
(Filename: Line: -1)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_LoadBank__SWIG_0 (string,int,uint&) at AkSoundEngine.LoadBank (System.String in_pszString, Int32 in_memPoolId, System.UInt32& out_bankID) [0x00000] in <filename unknown>:0 at GameAudioManager.LoadSoundBanks () [0x00000] in <filename unknown>:0 at BootUpdate.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/Mono.Security.dll (this message is harmless) Platform assembly: /home/mk/Загрузки/TheLongDark/tld_Data/Managed/System.Configuration.dll (this message is harmless) Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.232000 ms -- SystemInfo -- deviceType: Desktop processorType: AMD A10-5750M APU with Radeon(tm) HD Graphics processorCount: 4 systemMemorySize: 7170 Mb operatingSystem: Linux 4.4 Ubuntu 16.04 64bit graphicsDeviceID: 0x0 graphicsDeviceName: Gallium 0.4 on AMD ARUBA (DRM 2.43.0, LLVM 3.8.0) graphicsDeviceType: OpenGLCore graphicsDeviceVendor: X.Org graphicsDeviceVendorID: 0x0 graphicsDeviceVersion: OpenGL 4.1 (Core Profile) Mesa 11.2.0 graphicsMemorySize: 1024 Mb graphicsShaderLevel: 41 supportsRenderTextures: True supportsShadows: True supportsStencil: 1 ----
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Application Persistent Data Path: /home/mk/.config/unity3d/Hinterland/TheLongDark
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_UnregisterAllGameObj () at AkSoundEngine.UnregisterAllGameObj () [0x00000] in <filename unknown>:0 at GameAudioManager.ReleaseAllAudioComponents () [0x00000] in <filename unknown>:0 at GameAudioManager.Awake () [0x00000] in <filename unknown>:0 UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) GameManager:InstantiateSystem(GameObject, Vector3, Transform) GameManager:InstantiateSystems() GameManager:Awake()
(Filename: Line: -1)
Unloading 12823 unused Assets to reduce memory usage. Loaded Objects now: 30997. Total: 97.877007 ms (FindLiveObjects: 4.543000 ms CreateObjectMapping: 2.932000 ms MarkObjects: 76.034004 ms DeleteObjects: 14.365000 ms)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Panel_OptionsMenu.ApplyMasterVolume () [0x00000] in <filename unknown>:0 at Panel_OptionsMenu.ApplyVolumeSettings () [0x00000] in <filename unknown>:0 at Panel_OptionsMenu.ApplyAllOptions () [0x00000] in <filename unknown>:0 at Panel_OptionsMenu.ApplyOptionsAtStartup () [0x00000] in <filename unknown>:0 at GameManager.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
GAME VERSION: Sandbox Alpha v.349
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_RegisterGameObj__SWIG_3 (uint,string) at AkSoundEngine.RegisterGameObj (UnityEngine.GameObject in_gameObjectID, System.String in_pszObjName) [0x00000] in <filename unknown>:0 at AkGameObj.Awake () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) UnityEngine.GameObject:AddComponent() GameAudioManager:AddAudioComponentsInternal(GameObject) GameAudioManager:AddAudioComponents(GameObject) GameAudioManager:GetSoundEmitterFromGameObject(GameObject) PlayerVoice:SetPlayerVoicePersona() PlayerManager:Start()
(Filename: Line: -1)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetOutdoorEnvironmentSwitch (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.AddAudioComponentsInternal (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.AddAudioComponents (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.GetSoundEmitterFromGameObject (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at PlayerVoice.SetPlayerVoicePersona () [0x00000] in <filename unknown>:0 at PlayerManager.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetOutdoorEnvironmentSwitch (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.ForceOutdoorEnvironment () [0x00000] in <filename unknown>:0 at GenericOutdoors.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetGameObjectAuxSendValues (uint,intptr,uint) at AkSoundEngine.SetGameObjectAuxSendValues (UnityEngine.GameObject in_gameObjectID, .AkAuxSendArray in_aAuxSendValues, UInt32 in_uNumSendValues) [0x00000] in <filename unknown>:0 at AkGameObj.UpdateAuxSend () [0x00000] in <filename unknown>:0 at AkGameObj.AddAuxSend (UnityEngine.GameObject in_AuxSendObject) [0x00000] in <filename unknown>:0 at AkGameObj.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_RegisterGameObj__SWIG_3 (uint,string) at AkSoundEngine.RegisterGameObj (UnityEngine.GameObject in_gameObjectID, System.String in_pszObjName) [0x00000] in <filename unknown>:0 at AkGameObj.Awake () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) UnityEngine.GameObject:AddComponent() GameAudioManager:AddAudioComponentsInternal(GameObject) GameAudioManager:AddAudioComponents(GameObject) GameAudioManager:GetSoundEmitterFromGameObject(GameObject) GameAudioManager:PlaySound(String, GameObject) GameAudioManager:PlayGUIButtonClick() Panel_OptionsMenu:OnBrightnessTab() Panel_MainMenu:Update()
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetOutdoorEnvironmentSwitch (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.AddAudioComponentsInternal (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.AddAudioComponents (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.GetSoundEmitterFromGameObject (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.PlaySound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.PlayGUIButtonClick () [0x00000] in <filename unknown>:0 at Panel_OptionsMenu.OnBrightnessTab () [0x00000] in <filename unknown>:0 at Panel_MainMenu.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Condition.UpdateMuffleSound () [0x00000] in <filename unknown>:0 at Condition.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Fatigue.UpdateHeavyBreathingLoopRTPC () [0x00000] in <filename unknown>:0 at Fatigue.UpdateHeavyBreathing () [0x00000] in <filename unknown>:0 at Fatigue.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetListenerPosition (single,single,single,single,single,single,single,single,single,uint) at AkSoundEngine.SetListenerPosition (Single FrontX, Single FrontY, Single FrontZ, Single TopX, Single TopY, Single TopZ, Single PosX, Single PosY, Single PosZ, UInt32 in_ulListenerIndex) [0x00000] in <filename unknown>:0 at AkAudioListener.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_RegisterGameObj__SWIG_3 (uint,string) at AkSoundEngine.RegisterGameObj (UnityEngine.GameObject in_gameObjectID, System.String in_pszObjName) [0x00000] in <filename unknown>:0 at AkGameObj.Awake () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) UnityEngine.GameObject:AddComponent() GameAudioManager:AddAudioComponentsInternal(GameObject) GameAudioManager:AddAudioComponents(GameObject) GameAudioManager:GetSoundEmitterFromGameObject(GameObject) GameAudioManager:Play3DSound(String, GameObject) AmbientEmitter:PlayRandomLoop() AmbientEmitter:MaybePlayRandomLoop() AmbientEmitter:Update()
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetOutdoorEnvironmentSwitch (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.AddAudioComponentsInternal (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.AddAudioComponents (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.GetSoundEmitterFromGameObject (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetGameObjectAuxSendValues (uint,intptr,uint) at AkSoundEngine.SetGameObjectAuxSendValues (UnityEngine.GameObject in_gameObjectID, .AkAuxSendArray in_aAuxSendValues, UInt32 in_uNumSendValues) [0x00000] in <filename unknown>:0 at AkGameObj.UpdateAuxSend () [0x00000] in <filename unknown>:0 at AkGameObj.AddAuxSend (UnityEngine.GameObject in_AuxSendObject) [0x00000] in <filename unknown>:0 at AkGameObj.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Couldn't open /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so, error: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
(Filename: Line: 144)
Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/.//home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/./lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so Fallback handler could not load library /home/mk/Загрузки/TheLongDark/tld_Data/Mono/x86_64/lib/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
/home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.PlaySound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at GameAudioManager.PlayGUIMouseOver () [0x00000] in <filename unknown>:0 at Panel_OptionsMenu.UpdateMainMenuNavigation () [0x00000] in <filename unknown>:0 at Panel_OptionsMenu.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at TimeOfDay.MaybeUpdateWiseWithCurrentHour () [0x00000] in <filename unknown>:0 at TimeOfDay.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Weather.MaybeUpdateWiseWithCurrentTemperature () [0x00000] in <filename unknown>:0 at Weather.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Wind.UpdateProceduralWind () [0x00000] in <filename unknown>:0 at Wind.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_PostEvent__SWIG_11 (string,uint) at AkSoundEngine.PostEvent (System.String in_pszEventName, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.Play3DSound (System.String soundID, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at AmbientEmitter.PlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.MaybePlayRandomLoop () [0x00000] in <filename unknown>:0 at AmbientEmitter.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint) at AkSoundEngine.SetRTPCValue (UInt32 in_rtpcID, Single in_value, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at GameAudioManager.SetRTPCValue (UInt32 rtpcID, Single rtpcValue, UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at FootStepSounds.SetPlayerVelocityRTPC () [0x00000] in <filename unknown>:0 at FootStepSounds.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetSwitch__SWIG_0 (uint,uint,uint) at AkSoundEngine.SetSwitch (UInt32 in_switchGroup, UInt32 in_switchState, UnityEngine.GameObject in_gameObjectID) [0x00000] in <filename unknown>:0 at PlayerManager.SetSoundSwitch (UInt32 switchGroup, UInt32 switchValue) [0x00000] in <filename unknown>:0 at PlayerManager.MaybeSetSoundSwitch (ClothingRegion region) [0x00000] in <filename unknown>:0 at PlayerManager.PutOnClothingItem (.GearItem gi, ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at ClothingItem.PutOn (ClothingLayer layerToPutOn) [0x00000] in <filename unknown>:0 at StartGear.AddAllToInventory () [0x00000] in <filename unknown>:0 at PlayerManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DllNotFoundException: /home/mk/Загрузки/TheLongDark/tld_Data/Plugins/x86_64/libAkSoundEngine.so at (wrapper managed-to-native) AkSoundEnginePINVOKE:CSharp_SetRTPCValue__SWIG_3 (uint,single,uint
|